Terminology
of Human & Computer Interaction
• INTERACTION
2-way communication between human (user) &
computer systems.
• HUMAN
Community of users who utilize computer and
communication technology (ICT), to support work activities in various fields.
• COMPUTER
a tool / tool used to store, process and retrieve the
data needed to be processed into the information needed.
1.
COMPUTER GENERATION
- First Generation Computers (1946-1956) - Components
of HAMPA TUBE
Examples: ENIAC, EDVAC, IBM 701, NCR
120, UNIVAC
- Second Generation Computers (1957-1963) - TRANSISTOR
Components
Examples: Honeywell 800, IBM series
7000, UNIVAC 1107, Philco 2000
- Third Generation Computers (1964-1979) - IC
Components
For example: NCR Century, IBM S / 360,
Honeywell 2000, UNIVAC 9400
- Fourth Generation Computers (1980-1999) - LSI / VLSI
CHIP Components
Examples: IBM PC, IBM AS 400, Fujitsu DS /
90
- Fifth Generation Computers (2000-present) - MPP
Components
MPP: massively parallel processor / core 2
duo, dual core
Examples: PC-DESKTOP, Notebook, NETBOOK,
PC-TABLET,
2.
COMPUTER CLASSIFICATION BASED ON SIZE
- Computer Mainframes, Mini Computers, Micro
Computers, Super Computers
3.
COMPUTER CLASSIFICATION BASED ON THE STUDY FIELD
- General purpose computer
- Special purpose computer
Differences in Agricultural Society, Industrial Society, and Information Society
|
No.
|
Field of Study
|
Agricultural Society
(1930-1970)
|
Industrial
Society
(1971-1995)
|
Information
Society
(1996-present)
|
|
1.
|
Processed resources
|
Wind, Water, Land, Humans
|
Electricity, fuel oil, PLTU, PLTA,
PLTN
|
Computers, data transmission, data
communications, satellites
|
|
2.
|
Resources needed
|
Raw materials, nature
|
Capital, Capital Asset
|
Knowledge, Knowledge management
|
|
3.
|
HR expertise needed
|
Farmers Without certain skills
|
Special Skill Engineer
|
High professional skills
|
|
4.
|
Technology used
|
Manual tool
|
Engine technology
|
Intelligent technology (AI)
|
|
5.
|
Development Principle
|
Traditional
|
Economic growth
|
Application of knowledge in
technology
|
|
6.
|
Production mode in the economic
field
|
Agriculture, mining, animal
husbandry, fisheries
|
Production, fabrication,
distribution of goods, heavy construction
|
Transportation, trade, insurance,
real estate, health, recreation, research, education, government
|
COMPUTERIZED SYSTEM
90% MACHINE performance & HUMAN performance is only 10%
Example :
ATM (automatic teller machine), Car Assembling,
Cigarette Factory & Electronic Industry, Cakung RPH.
COMPUTERIZATION SYSTEM
50% MACHINES performance & 50% HUMAN performance
Example :
New Student Admission System, Banking Information System, System
Manufacturing INVENTORY, ON-LINE Library Information System, System
WEB-based Hospital Services Administration, and so on.
Personnel involved in COMPUTERIZATION SYSTEMS relating to Human and Computer Interaction for the design of USER INTERFACE:
1. IT PROJECT MANAGER
2. ANALYSIS SYSTEM
3. PROGRAMMER (Junior & Senior)
4. DATA COMMUNICATION SPECIALIST / COMPUTER NETWORK
5. Quality Assurance Personnel
Differences in Study Programs (PRODI)
INFORMATICS ENGINEERING WITH INFORMATION SYSTEM
INFORMATICS ENGINEERING (Computer Science)
This study program learns about how to develop computer vision, robotica, intelligence systems, and other things related to computer development in the future.
INFORMATION SYSTEM (Information Systems)
This study program learns about how to build and implement information technology with existing business processes, so that a business can effectively achieve its goals by implementing IT in business.
STOCK ANALOGY
The difference between IT and SI Study Programs is similar to the differences in the Department of Medical and Public Health. one is more technical, the other is managerial. It is said that doctors are in charge of treating sick people, public health scholars in charge of managing hospitals; being the head of a hospital, clinic, health center, in other words: being the boss of a doctor.
|
|
TECHNICAL INFORMATION
|
INFORMATION SYSTEMS
|
|
|
emphasizing the ability to design and develop a variety
of computational algorithms
|
emphasizing
ability in designing,
develop, and
implement organizational information systems
|
|
Variation of Name of Department / Study
Program
|
Informatics Engineering, Computer Science,
Computational Sciences, Informatics, Informatics, Computational Mathematics,
and so forth
|
Information Systems, Information Management, Management
Information Systems, Information System Management, Information Management,
and so forth.
|
|
Curriculum
|
The curriculum will be very thick with science related
to mathematical logic, computation, and algorithms - which in applied models
are expressed in the development of computer programs.
|
The curriculum must be emphasized on how to ensure that
the information technology and systems that are owned are in line with the
company's business strategy, in order to create competitive advantage in the
competition (the value of information technology to the business).
|
|
Science Coverage
|
-The spectrum
is very diverse from very theoretical and algorithmic, to those that are very
applied such as the development of robotics and intelligent systems.
-Divided into
three main parts that focus on theory and algorithms used:
a. in the
process of designing and implementing software.
b. in the
process and design of hardware systems and components.
c. as a mathematical
model in solving certain problems.
|
-Focus on
techniques to integrate information technology solutions with business
processes so that organizational needs for information can be fulfilled
- Emphasize
on "information" as an important resource in production, especially
in relation to corporate needs in achieving the stated vision and mission.
-Learn
important aspects of how "information" is created, processed, and
distributed to all stakeholders in the institution.
|
Question :
1. What transistor is the next generation computer?
2. Specify the classification of computers by size!
3. Specify the classification of computers based on the field of study!
Answer :
1. Second Generation Computers
2. Computer Mainframes, Mini
Computers, Micro Computers, Super Computers
3. - General purpose
computer
-
Special purpose computer

